Rancang Bangun Aplikasi E-Voting Pemilihan Boulo Vuyu Berbasis Android Di Dinas Pariwisata Kab. BolMong Utara
DOI:
https://doi.org/10.36085/jsai.v5i2.3131Abstract
The election of Putra and Putri Daerah is one of the activities held every year by the Tourism Office, including in Bolaang Mongondow Utara. If in Jakarta elections like this are called Abang Noni Jakarta elections, then in Bolaang Mongondow Regency, it is called Boulo Vuyu election. Bolaang Mongondow District Tourism Office is one part of the Republik Indonesia tourism ministry in the area, tasked with providing services to local and local communities. One of the activities is often organized by the Tourism Office of Bolaang Mongondow Utara Regency, which is the election activity of Boulo Vuyu. The activity can encourage and motivate people to preserve, develop, and promote regional arts and culture in the community, especially in the younger generation. The research aims to design an e-voting design application that can select the favourite Boulo Vuyu, using waterfall research methods, then generate the design of e-voting applications that can solve the problems. The study results concluded that the Application could facilitate the committee in evaluating the number of participants who follow boulo vuyu and the people who conducted the selection of the favourite Boulo Vuyu.
References
E. P. Utomo, Seri Buku CD Software Koleksi Aplikasi Favorit android untuk smartphone dan tablet, Mediakom, 2012.
K. and B. , Desain web menggunakan html + css, Yogyakarta: Graha ilmu, 2010.
W. and E. , Internet homesite, HTML, dan PHP, Jakarta: Dinastindo, 2012.
S. Risnanto, "APLIKASI PEMUNGUTAN SUARA ELEKTRONIK/E-VOTING MENGGUNAKAN APLIKASI PEMUNGUTAN SUARA ELEKTRONIK/E-VOTING MENGGUNAKAN," Jurnal Teknik Informatika, vol. 10, no. 1, pp. 17 - 26, 2017.
N. Azwanti, "Perancangan E-Voting berbasis Web," Jurnal Politeknik Caltex Riau, vol. 3, no. 2, pp. 119-132, January 2017.
O. L. H. Wijaya, "E-VOTING BERBASIS WEBSITE PADA PEMILIHAN KADES DI RANTAU JAYA (LAKE) DENGAN KEAMANAN DATA MENGGUNAKAN ENKRIPSI BASE 64," Jurnal Riset Sistem Informasi dan Teknik Informatika, vol. 2, no. 1, pp. 48-57, 2017.
A. D. Kasman, Kolaborasi Dahsyat Android Dengan PHP & MySQL, Yogyakarta: Lokomedia, 2008.
N. Safaat, Pemrograman Aplikasi Mobile Smarphone dan Table PC Bebasis Android, Bandung: Informatika, 2012.
G. W. Sasmito, "Penerapan Metode Waterfall Pada Desain," Informatika: jurnal pengembangan IT (JPIT), vol. II, no. 1, pp. 6 - 12, 2017.
Sukamto, R. A. & Salahuddin, M., Rekayasa Perangkat Lunak Terstruktur dan Berorientasi
Objek. Bandung: Informatika, 2016.
Sugiono, Metode Penelitian Kualitatif, Kuantitatif, dan R&D, Bandung: Alfabeta, 2019.
A. Kadir, Pemrograman Web : HTML, CSS, Javascript, dan PHP, Yogyakarta: Andi Offset, 2003.
S. Dharwiyanti, "Pengantar Unified Modeling Language (UML)," 2003.
A. Dennisq, B. H. Wixom and D. Tegarden, Systems Analysis and Design with UML Version 2.0, United States of America: Leyh Publishing, 2005.
A. B. B. Ladjamudin, Rekayasa Perangkat Lunak, Yogyakarta: Graha Ilmu, 2006.
Downloads
Published
Issue
Section
License
Copyright (c) 2022 JSAI (Journal Scientific and Applied Informatics)
![Creative Commons License](http://i.creativecommons.org/l/by-nc-nd/4.0/88x31.png)
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.